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Today: Sep 04, 2010
Your IP: 38.107.191.88
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Today: Sep 04, 2010
| Ferrari F430 3DS MAX - Tutorial |
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| Écrit par Administrator |
| Samedi, 16 Janvier 2010 12:12 |
![]() 3DSMAX - Tutorial: Ferrari F430
Modeling
Lesson 1 Preliminaries • Placing the reference images using the 3dsmax Lesson 2 Body (I) • Basic shapes using splines • Debug splines Lesson 3 Body (II) • Surface Modifier • Move the plsines at the ·D space Lesson 4 Body (III) • Editable Polygon conversion • Symetry modifier Lesson 5 Body (IV) • Polygonal modeling. Segmentations and cuts. Working with vertices. • Objects poperties Lesson 6 Body (V) • Mesh smooth modifier • Polygonal modeling: frontal area details (I) Lesson 7 Body (VI) • Polygonal modeling: frontal area details (II) Lesson 8 Body (VII) • Polygonal modeling: fontal borders (I) Lesson 9 Body (VIII) • Polygonal modeling: fontal borders (II) Lesson 10 Body (IX) • Polygonal modeling: fontal borders (III) Lesson 11 Body (X) • Elements. Separate the frontal from the main mesh. Lesson 12 Body (XI) • Working with Editable Polygon elements Lesson 13 Body (XII) • Polygonal modeling: hood and lateral Lesson 14 Body (XIII) • Elements. Detaching the hood from the main mesh. Lesson 15 Body (XIV) • Elements. Detaching the ópticas. • Polygonal modeling: Debuging the car's lateral area. Lesson 16 Body (XV) • Modeling the cover. Lesson 17 Body (XVI) • Polygonal modeling: adding the lateral details. Air Entrada Lesson 18 Body (XVII) • Polygonal modeling: Debugin the air entrada. Lesson 19 Body (XVIII) • Detaching the door. Lesson 20 Body (XIX) • Modeling the door. Lesson 21 Body (XX) • Lateral elements borders. Lesson 22 Body (XXI) • Working with vertices: general adjustment to the references. • Detaching the back window. Lesson 23 Body (XXII) • Modeling the top area air entrada. Lesson 24 Body (XXIII) • Debugin the top area air entrada. Lesson 25 Body (XXIV) • Polygonal modeling: create the back area polygons. Lesson 26 Body (XXV) • Segmentatios and cuts. Debug the back area. Lesson 27 Body (XXVI) • Modeling the back area (I) Lesson 28 Body (XXVII) • Modeling the back area (II) Lesson 29 Body (XXVIII) • Modeling the back area (III) Lesson 30 Body (XXIX) • Modeling the back area (IV) Lesson 31 Body (XXX) • Modeling the back area (V). Boolean operations. Lesson 32 Body (XXXI) • Detach the back area in a new element. Lesson 33 Body (XXXII) • ópticas holes borders. Lesson 34 Ruedas (I) • Modeling the back-side mirror (I) Lesson 35 Ruedas (II) • Modeling the back-side mirror (II) Lesson 36 Accessories (III) • Modeling the back-side mirror (III) • Back side Ópticas Lesson 37 Accessories (IV) • Box modeling: the windows join. Lesson 38 Accessories (V) • Lateral windows. Lesson 39 Accessories (VI) • Back glass. Lesson 40 Accessories (VII) • Parabrisas • Composition object FusForma (Shape Merge) Lesson 41 Accessories (VIII) • Back Difusor (I) Lesson 42 Accessories (IX) • Back Difusor (II) Lesson 43 Accessories (X) • Escape tubes modeling. Lesson 44 Accessories (XI) • Frontal area accessories. Lesson 45 Accessories (XII) • Ópticas Lesson 46 Accessories (XIII) • Frontal Ópticas Lesson 47 Ruedas (I) • Modeling the rim (I) Lesson 48 Ruedas (II) • Modeling the rim (II) Lesson 49 Ruedas (III) • Modeling the tire Lesson 50 Motor • Low Poly: the motor Lesson 51 Inside (I) • Back plane background Lesson 52 Inside (II) • Dash panel basic modeling. Lesson 53 Inside (II) • Dash panel details. Lesson 54 Inside (III) • Detair: air conditioner holes. Lesson 55 Inside (IV) • Modeling the central console. Lesson 56 Inside (V) • Modeling the volante Lesson 57 Inside (VI) • Modeling the door's internal panels. Lesson 58 Inside (VII) • The competition bacquet seats. Lesson 59 Inside (IX) • Fianl details. Logos and lateral lights. download links: http://hotfile.com/dl/23787501/7e4c8c1/Tutorial3D-Ferrari.part1.rar.html http://hotfile.com/dl/23791059/2613b44/Tutorial3D-Ferrari.part2.rar.html http://hotfile.com/dl/23797449/2047455/Tutorial3D-Ferrari.part3.rar.html http://hotfile.com/dl/23800523/79bf212/Tutorial3D-Ferrari.part4.rar.html |











